Activate 1 of these effects.
● Target 3 of your FIRE monsters that are banished and/or in your GY; shuffle 2 of them into the Deck, and if you do, Special Summon the third, but for the rest of this turn, its effects are negated, also it cannot attack.
● If you control a FIRE Ritual, Fusion, Synchro, Xyz, or Link Monster whose current ATK is different from its original ATK: Target 1 card on the field; destroy it.
You can only activate 1 "Salamangreat Charge" per turn.