Suspicious Stowaway // Seafaring Werewolf
Creature — Human Rogue Werewolf // Creature — Werewolf
Suspicious Stowaway
This creature can't be blocked.
Whenever this creature deals combat damage to a player, draw a card, then discard a card.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Whenever this creature deals combat damage to a player, draw a card, then discard a card.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Seafaring Werewolf
This creature can't be blocked.
Whenever this creature deals combat damage to a player, draw a card.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Whenever this creature deals combat damage to a player, draw a card.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
1 / 1
Légalités
- CommanderLégale
- StandardIllégale
- PioneerLégale
- ModernLégale
- LegacyLégale
- VintageLégale
- PauperIllégale
- BrawlLégale
Tous les formats (+15)
- FutureIllégale
- HistoricLégale
- TimelessLégale
- GladiatorLégale
- PennyLégale
- OathbreakerLégale
- Standard BrawlIllégale
- Competitive BrawlLégale
- AlchemyIllégale
- Pauper CommanderIllégale
- DuelLégale
- Old SchoolIllégale
- PremodernIllégale
- PredhIllégale
- tlrLégale
Cardmarket · Normale
0,31 €