Case of the Trampled Garden
Enchantment — Case
When this Case enters, distribute two +1/+1 counters among one or two target creatures you control.
To solve — Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.)
Solved — Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.
To solve — Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.)
Solved — Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.
Légalités
- CommanderLégale
- StandardLégale
- PioneerLégale
- ModernLégale
- LegacyLégale
- VintageLégale
- PauperIllégale
- BrawlLégale
Tous les formats (+15)
- FutureLégale
- HistoricLégale
- TimelessLégale
- GladiatorLégale
- PennyIllégale
- OathbreakerLégale
- Standard BrawlLégale
- Competitive BrawlLégale
- AlchemyIllégale
- Pauper CommanderIllégale
- DuelLégale
- Old SchoolIllégale
- PremodernIllégale
- PredhIllégale
- tlrLégale
Cardmarket · Normale
0,16 €