The Legend of Kuruk // Avatar Kuruk
Enchantment — Saga // Legendary Creature — Avatar
The Legend of Kuruk
(As this Saga enters and after your draw step, add a lore counter.)
I, II — Scry 2, then draw a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.
I, II — Scry 2, then draw a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Avatar Kuruk
Whenever you cast a spell, create a 1/1 colorless Spirit creature token with "This token can't block or be blocked by non-Spirit creatures."
Exhaust — Waterbend
: Take an extra turn after this one. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
. Activate each exhaust ability only once.)
Exhaust — Waterbend
Légalités
- CommanderLégale
- StandardLégale
- PioneerLégale
- ModernLégale
- LegacyLégale
- VintageLégale
- PauperIllégale
- BrawlLégale
Tous les formats (+15)
- FutureLégale
- HistoricLégale
- TimelessLégale
- GladiatorLégale
- PennyIllégale
- OathbreakerLégale
- Standard BrawlLégale
- Competitive BrawlLégale
- AlchemyLégale
- Pauper CommanderIllégale
- DuelLégale
- Old SchoolIllégale
- PremodernIllégale
- PredhIllégale
- tlrIllégale
Cardmarket · Normale
4,84 €