World War Hulk
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — The next red or green creature spell you cast this turn can be cast without paying its mana cost.
II — Put three +1/+1 counters on target creature you control.
III — Choose target creature you control. Until end of turn, double its power and toughness and it gains trample.
I — The next red or green creature spell you cast this turn can be cast without paying its mana cost.
II — Put three +1/+1 counters on target creature you control.
III — Choose target creature you control. Until end of turn, double its power and toughness and it gains trample.
Légalités
- CommanderLégale
- StandardLégale
- PioneerLégale
- ModernLégale
- LegacyLégale
- VintageLégale
- PauperIllégale
- BrawlLégale
Tous les formats (+15)
- FutureLégale
- HistoricLégale
- TimelessLégale
- GladiatorLégale
- PennyLégale
- OathbreakerLégale
- Standard BrawlLégale
- Competitive BrawlLégale
- AlchemyLégale
- Pauper CommanderIllégale
- DuelLégale
- Old SchoolIllégale
- PremodernIllégale
- PredhIllégale
- tlrIllégale
Cardmarket · Normale
1,63 €